curriculum planning: lesson plans, tools, & strategies


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CURRICULUM PLANNING: LESSON PLANS, TOOLS, & STRATEGIES May 4th, 2017

Welcome!

Objectives • Participants will experience active learning firsthand • Participants will gain experience building components of active learning into their program curriculum and sessions • Participants will learn strategies to incorporate youth voice into program curriculum and planning • Participants will share and workshop best practices to designing and facilitating engaging content

Agenda Intro & Welcome –Icebreaker Opening –Numbers Game Goals & Objectives –Program, Session, Activity Incorporating Youth Voice Learning Community Best Practices Implementation –Workshop content development Reflection & Closing –Budding Ideas

Icebreaker –Learning Reflection • Think about a recent learning experience • With an elbow partner discuss: • What feelings do you associate with this experience? • What about this experience supported your engagement? • What about this experience did not support your engagement?

Who’s using what? – How many of you are using canned curriculum created by someone else?

– How many of you are creating your own curriculum? – How many of you are using a combination of established curriculum and content that you’re creating?

Opening

Numbers Game • In your groups you’ll have a stack of numbers from 1-60. • Your goal is to touch as many numbers as possible in one minute. • Everyone participates and the same player cannot touch two consecutive numbers. • Only one person can touch a number at a time.

The Learning Cycle

PLAN

DO

REFLECT

Central Ideas: Designing Goals & Objectives At the program, session, and activity level

Designing Goals & Objectives

• What do you want youth to accomplish? • What do you want them to do or learn? • Where do you want them to be at the end of program?

Central Ideas: Engaging Youth Voice

The Youth Voice Ladder Opportunities

Supports Shared Leadership

Scaffolding

Choice

Increasing challenge

Input

[No Voice]

Engaging youth voice is about youth and adults sharing control Typology of Youth Participation & Empowerment (TYPE Pyramid) Wong, Zimmerman & Parker (2010)

Y-AP

Opportunities for Youth Voice in Program Planning & Implementation • • • • •

Organizing program space Designing curriculum Planning, leading and debriefing activities Coordinating events Establishing group norms and expectations • Managing conflict • Recruiting and orienting new participants

Reflection: How are decisions currently made in your setting? Decision Organizing program space Curriculum/program design Teaching/facilitation Planning, leading, debriefing activities Coordinating events Establishing group norms Managing conflict

Adult Control

Shared Control

Youth Control

Application –Learning Community Best Practices

Examples from practice • Related to your program content, identify an area that’s going well for you. Sample categories include:  Program agenda, lesson plan, facilitation framework  Examples of engaging project based learning  Ways that you’ve successfully incorporated youth voice  Your choice • Use your blank piece of paper to draw or describe this • Attach your card and hang it on the wall

Activity: Gallery walk • Walk the gallery • Find a piece that speaks to you • Stop and discuss: • What did this piece spark for you? • How does this relate to our learning together?

Implementation Let’s workshop content/curriculum development

Applying the Weikart Framework to Curriculum

Implementation Activity: 1. Wire your name at the top of your agenda template 2. Decide whether you want to reflect on how to apply this agenda framework to your program content on the whole or for a specific program session 3. Write your objectives at the top and practice completing the remainder of the agenda framework 4. Try to incorporate strategies to engage youth voice and/or other community referenced best practices where relevant

Implementation Activity: Lazy Susan 1. Everyone writes their name at the top of their agenda template 2. Pass to the person to your right 3. Read objectives –choose one area to offer feedback, and write your ideas in 2 minutes 4. Rotate again –repeat 5. Return to original owner

Closing Reflection

Activity: Budding Ideas What new skills or ideas from this workshop can you integrate into your work? • Discuss at your table